Light Proof of Concept


I have made a proof of concept build for Light and sent it to my developers. I have received only positive feedback on it and am going to try to come out with a beta build with better game mechanics soon. Light will be a 2D platformer with three main partially unique game mechanics: gravity changing (not really unique), particle/wave duality, and dispersion, or splitting white light into separate colors. After I polish the game mechanics, I will assemble a team of level builders and work on the story line. I don’t have a solid date for when I plan to release Light, but ideally I would like to have it ready for level building to begin in a few weeks.

Files

0.0.zip 25 MB
Dec 22, 2021
light-alpha.zip 28 MB
Version 0.0a Mar 20, 2022

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